{"id":987,"date":"2023-10-26T17:00:06","date_gmt":"2023-10-26T17:00:06","guid":{"rendered":"https:\/\/dev-intel-gap.pantheonsite.io\/?p=987"},"modified":"2023-10-26T17:00:06","modified_gmt":"2023-10-26T17:00:06","slug":"revisit-the-future-navigating-robocop-rogue-city","status":"publish","type":"post","link":"https:\/\/game.intel.com\/anz\/stories\/revisit-the-future-navigating-robocop-rogue-city\/","title":{"rendered":"Revisit the Future: Navigating RoboCop: Rogue City"},"content":{"rendered":"<p><div class=\"container\" lang=\"undefined\" dir=\"ltr\"><div class=\"content\"><div class=\"moz-reader-content reader-show-element\"><div id=\"readability-page-1\" class=\"page\"><div><section><article><div><p><em>RoboCop: Rogue City<\/em> could well be the  first 3D video game to truly do justice to the timeless, hyper-violent  original movie. And with the mechanical tones of original RoboCop actor  Peter Weller issuing from your cyborg self as you deal with Old  Detroit\u2019s urban miscreants, justice is what you\u2019ll dispense. Intel  Gaming Access fused man and machine to chase down Piotr Latocha, game  director on RoboCop: Rogue City at developer Teyon, and make him spill  the beans.<\/p> <p><img class=\"moz-reader-block-img\" src=\"https:\/\/2085555.fs1.hubspotusercontent-na1.net\/hubfs\/2085555\/GAP%20Newsletter%20-%20Image%20Hosting\/10.24.23%20Newsletter%20Image\/robocop1.jpg\" alt=\"\" decoding=\"async\" fetchpriority=\"high\" loading=\"eager\"><\/p> <p>Set following the events of the 1990 film RoboCop 2, the original story in <em>RoboCop: Rogue City<\/em>  sees Lewis and Reed back at Murphy\u2019s side as he heads back into battle  with Old Detroit\u2019s revitalised criminal underbelly. Extra spice is  provided by the return of RoboCop\u2019s even more robotic nemesis, ED-209,  and the introduction of an all-new criminal mastermind, who naturally  has little love for our iconic man-machine.<\/p> <p>The 80s action flick genre never grows old when it comes to  delivering visceral thrills, a belief the Teyon team subscribes to  wholeheartedly. &#8220;The inspiration for RoboCop: Rogue City primarily comes  from the beloved RoboCop films, which have left a significant mark on  popular culture,&#8221; said Piotr. &#8220;We aimed to capture the essence of the  character and the gritty, futuristic world of Old Detroit. Additionally,  we drew inspiration from classic 80s action films, ensuring that the  gameplay and storytelling would resonate with fans of the genre.&#8221;<\/p> <p><img class=\"moz-reader-block-img\" src=\"https:\/\/2085555.fs1.hubspotusercontent-na1.net\/hubfs\/2085555\/GAP%20Newsletter%20-%20Image%20Hosting\/10.24.23%20Newsletter%20Image\/robocop2.jpg\" alt=\"\" decoding=\"async\" fetchpriority=\"high\" loading=\"eager\"><\/p> <p>There\u2019s gloves-off violence and copious blood-letting in RoboCop:  Rogue City, but not only. The game delivers a blend of exploration and  investigation elements, and invites players to use RoboCop&#8217;s  retro-futuristic onboard tech to solve crimes and unearth secrets hidden  in the city\u2019s dark corners. &#8220;Players can expect an immersive  experience,&#8221; Piotr promised. &#8220;They will delve into a gripping narrative,  make impactful choices that affect the game&#8217;s outcome, and engage in  intense and brutal action sequences.&#8221;<\/p> <p>As we know, Murphy\u2019s superlative firepower (handily stashed in his  robo-leg, of course) packs a heck of a punch, which required some  careful managing by Teyon to keep the fun level as high as the body  count. &#8220;One notable challenge was striking the right balance between  RoboCop&#8217;s immense power and the need for engaging gameplay,&#8221; Piotr  explained. &#8220;We wanted players to feel like RoboCop, while maintaining a  challenge level that keeps the game exciting. Iterative design and  player feedback were crucial in finding that balance.&#8221;<\/p> <p><img class=\"moz-reader-block-img\" src=\"https:\/\/2085555.fs1.hubspotusercontent-na1.net\/hubfs\/2085555\/GAP%20Newsletter%20-%20Image%20Hosting\/10.24.23%20Newsletter%20Image\/robocop3.jpg\" alt=\"\" loading=\"lazy\" decoding=\"async\" data-lazy=\"true\"><\/p> <p>When it comes to tearing up the streets of Old Detroit on PC, the  Teyon team recommends players go in fully armed. &#8220;PC performance is  vital for RoboCop: Rogue City because we want players to have a seamless  and immersive experience,&#8221; said Piotr. &#8220;We recommend playing on a  high-performance PC that meets or exceeds the game&#8217;s minimum system  requirements, to ensure that players can enjoy the game at its best,  with smooth graphics and quick load times.&#8221;<\/p> <p>To help max out the potential of the game on PC, the team entered  into a new collaboration with Intel, which is paying dividends. &#8220;It&#8217;s  the first time we have directly collaborated with Intel,&#8221; Piotr noted.  &#8220;The game has been constantly tested by Intel&#8217;s QA team, with feedback  regarding its performance and stability.&#8221;<\/p> <p><img class=\"moz-reader-block-img\" src=\"https:\/\/2085555.fs1.hubspotusercontent-na1.net\/hubfs\/2085555\/GAP%20Newsletter%20-%20Image%20Hosting\/10.24.23%20Newsletter%20Image\/robocop4.jpg\" alt=\"\" loading=\"lazy\" decoding=\"async\" data-lazy=\"true\"><\/p> <p>Another way the collaboration will directly benefit players is  through the integration of Intel? Xe Super Sampling (XeSS). &#8220;We used the  official XeSS plugin to quickly turn on the XeSS Upscaling in Unreal  Engine, and we received Intel? ArcTM GPUs to test our game in the  office,&#8221; Piotr explained. &#8220;The XeSS plugin integration was smooth, and  our Intel contacts were proactively suggesting solutions to enhance the  experience on Intel hardware.&#8221;<\/p> <p>To close, Piotr shows his RoboCop fan stripes with this fun factoid:  &#8220;Most of the scenes of the original 1987 RoboCop film were shot in  Dallas, although the story takes place in Detroit,&#8221; he said, adding  intriguingly: &#8220;We even have an Easter egg about that in the game.&#8221; Time  to hit the mean streets and hunt down Piotr\u2019s hidden egg. And mete out  some RoboCop justice from the business end of your trusty Auto-9 pistol,  while you\u2019re at it.<\/p> <p><a href=\"https:\/\/store.steampowered.com\/app\/1681430\/RoboCop_Rogue_City\/\">Pre-purchase <em>RoboCop: Rogue City<\/em> on Steam<\/a><\/p><\/div><\/article><\/section><\/div><\/div><\/div><\/div><\/div><\/p>","protected":false},"excerpt":{"rendered":"<p>RoboCop: Rogue City could well be the first 3D video game to truly do justice to the timeless, hyper-violent original movie. And with the mechanical tones of original RoboCop actor Peter Weller issuing from your cyborg self as you deal with Old Detroit\u2019s urban miscreants, justice is what you\u2019ll dispense. Intel Gaming Access fused man [&hellip;]<\/p>","protected":false},"author":2,"featured_media":1052,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[5],"tags":[],"class_list":["post-987","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-showcase"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Revisit the Future: Navigating RoboCop: Rogue City | Intel Gaming Access<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/game.intel.com\/anz\/stories\/revisit-the-future-navigating-robocop-rogue-city\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Revisit the Future: Navigating RoboCop: Rogue City | Intel Gaming Access\" \/>\n<meta property=\"og:description\" content=\"RoboCop: Rogue City could well be the first 3D video game to truly do justice to the timeless, hyper-violent original movie. 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