{"id":899,"date":"2022-07-27T08:00:14","date_gmt":"2022-07-27T08:00:14","guid":{"rendered":"https:\/\/dev-intel-gap.pantheonsite.io\/?p=899"},"modified":"2024-01-08T19:34:38","modified_gmt":"2024-01-08T19:34:38","slug":"intel-arc-graphics-vrr-hdr-hdmi","status":"publish","type":"post","link":"https:\/\/game.intel.com\/at\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/","title":{"rendered":"Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics"},"content":{"rendered":"<p>Welcome to another update on Intel\u00ae Arc\u2122 graphics \u2014 this time it\u2019s all about variable refresh rate, HDR, and information on supported HDMI standards on the whole family of Intel Arc GPUs.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Intel Arc A750 Limited Edition Graphics Card Showcase - VRR\/HDR\/HDMI\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/fsij4LgXmZw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>As a perk of the job,\u00a0I\u2019m playing&nbsp;<em>Death Stranding: Director\u2019s Cut<\/em>&nbsp;to show off all these features, starting with variable\u00a0refresh rate, or VRR, or Adaptive Sync. VRR allows the monitor\u2019s refresh rate and the GPU\u2019s render rate to be in sync, reducing tearing and stutter from gaming experiences. In\u00a0this\u00a0demo, the game is running\u00a0between 80 and 100\u00a0FPS\u00a0on the\u00a0Intel Arc\u00a0A750\u00a0card. The\u00a0changing\u00a0framerate\u00a0uses VRR to synchronize with the\u00a0Acer 4K 120Hz screen\u00a0that\u00a0continuously\u00a0adjusts\u00a0its refresh rate to\u00a0limit screen tearing. Any\u00a0adaptive\u00a0sync certified display\u00a0will do the same\u00a0and\u00a0should work\u00a0with\u00a0Intel\u00a0Arc\u00a0graphics, but\u00a0we\u2019re\u00a0validating\u00a0100+\u00a0top\u00a0VRR\u00a0displays to make sure you have an amazing experience when\u00a0the Intel Arc A700\u00a0family of\u00a0cards launch.<\/p>\n\n\n\n<p>Don\u2019t forget about HDR \u2013 one of the more recent improvements in display technology\u00a0that can really impact visual fidelity and gaming experiences.\u00a0Running the same game on an Alienware HDR QD OLED monitor\u00a0(which is a stunning display!)\u00a0shows how great HDR looks on\u00a0Intel\u00a0Arc\u00a0platforms.\u00a0The deep blacks, bright whites, and\u00a0broader dynamic range\u00a0are\u00a0stunning on&nbsp;<em>Death Stranding\u00a0Director\u2019s Cut\u2019s<\/em>&nbsp;indoor environments.\u00a0But\u00a0like all display technologies, it can be really hard to demonstrate over a virtual\u00a0demonstration, so we utilized our\u00a0\u201cadvanced HDR testing device\u201d\u00a0(codename Allyn)\u00a0to\u00a0highlight and validate\u00a0HDR was working as expected.<\/p>\n\n\n\n<p>Finally,\u00a0we can\u00a0discuss HDMI standards and what you can expect on Intel Arc products. While the A-series of GPUs supports HDMI 2.0 natively, partners and OEMs can build in support for HDMI 2.1\u00a0by integrating PCONs that will convert DisplayPort to HDMI 2.1.\u00a0Our Intel-branded Limited Edition cards, both\u00a0the A750 and A770\u00a0variety,\u00a0will support HDMI 2.1 through this method. Other add-in cards, and notebooks, will support it if integrated.<\/p>\n\n\n\n<p>We\u2019re hard at work testing everything before these cards get into gamers\u2019 hands and will have many updates to follow! Keep reading <a href=\"https:\/\/arc.intel.com\" target=\"_blank\" rel=\"noreferrer noopener\">arc.intel.com<\/a>&nbsp;for updates on your favorite games, graphics technologies,\u00a0and more!<\/p>\n\n\n\n<p>**UPDATED: For the game showcase, the displays were set to 2560\u00d71440 (VRR) and 3440\u00d71440\u00a0(HDR) resolutions respectively, and the games were running\u00a0 at the \u2018default\u2019 preset.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Notices and Disclaimers<\/h4>\n\n\n\n<p>Performance varies by use, configuration and other factors. Learn more at &nbsp;<a href=\"http:\/\/www.intel.com\/PerformanceIndex\">www.Intel.com\/PerformanceIndex<\/a>.<\/p>\n\n\n\n<p>Performance results are based on testing as of dates shown in configurations and may not reflect all publicly available \u200bupdates.\u202f See backup for configuration details.\u202f No product or component can be absolutely secure.<\/p>\n\n\n\n<p>Ihre Kosten und Ergebnisse k\u00f6nnen variieren.<\/p>\n\n\n\n<p>Intel technologies may require enabled hardware, software or service activation.&nbsp;<\/p>\n\n\n\n<p>\u00a9 Intel Corporation.\u202f Intel, the Intel logo, and other Intel marks are trademarks of Intel Corporation or its subsidiaries.\u202f Other names and brands may be claimed as the property of others.<\/p>","protected":false},"excerpt":{"rendered":"<p>Welcome to another update on Intel\u00ae Arc\u2122 graphics \u2014 this time it\u2019s all about variable refresh rate, HDR, and information on supported HDMI standards on the whole family of Intel Arc GPUs. As a perk of the job,&nbsp;I\u2019m playing&nbsp;Death Stranding: Director\u2019s Cut&nbsp;to show off all these features, starting with variable&nbsp;refresh rate, or VRR, or Adaptive [&hellip;]<\/p>","protected":false},"author":2,"featured_media":1577,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-899","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-intel-arc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics | Intel Gaming Access<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/game.intel.com\/at\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics | Intel Gaming Access\" \/>\n<meta property=\"og:description\" content=\"Welcome to another update on Intel\u00ae Arc\u2122 graphics \u2014 this time it\u2019s all about variable refresh rate, HDR, and information on supported HDMI standards on the whole family of Intel Arc GPUs. As a perk of the job,&nbsp;I\u2019m playing&nbsp;Death Stranding: Director\u2019s Cut&nbsp;to show off all these features, starting with variable&nbsp;refresh rate, or VRR, or Adaptive [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/game.intel.com\/at\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\" \/>\n<meta property=\"og:site_name\" content=\"Intel Gaming Access\" \/>\n<meta property=\"article:published_time\" content=\"2022-07-27T08:00:14+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-01-08T19:34:38+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/game.intel.com\/wp-content\/uploads\/2023\/12\/death-stranding-post-thumb-1024x1024.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"1024\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Intel Gaming\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@IntelGaming\" \/>\n<meta name=\"twitter:site\" content=\"@IntelGaming\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Intel Gaming\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 Minuten\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\"},\"author\":{\"name\":\"Intel Gaming\",\"@id\":\"https:\/\/game.intel.com\/us\/#\/schema\/person\/d98d338bed40f7c6ad4d85e3cf1f41a5\"},\"headline\":\"Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics\",\"datePublished\":\"2022-07-27T08:00:14+00:00\",\"dateModified\":\"2024-01-08T19:34:38+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\"},\"wordCount\":584,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/game.intel.com\/us\/#organization\"},\"image\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/game.intel.com\/wp-content\/uploads\/2023\/12\/death-stranding-post-thumb.png\",\"articleSection\":[\"Intel\u00ae Arc\u2122 Graphics\"],\"inLanguage\":\"de-AT\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\",\"url\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\",\"name\":\"Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics | Intel Gaming Access\",\"isPartOf\":{\"@id\":\"https:\/\/game.intel.com\/us\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/game.intel.com\/wp-content\/uploads\/2023\/12\/death-stranding-post-thumb.png\",\"datePublished\":\"2022-07-27T08:00:14+00:00\",\"dateModified\":\"2024-01-08T19:34:38+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#breadcrumb\"},\"inLanguage\":\"de-AT\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"de-AT\",\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#primaryimage\",\"url\":\"https:\/\/game.intel.com\/wp-content\/uploads\/2023\/12\/death-stranding-post-thumb.png\",\"contentUrl\":\"https:\/\/game.intel.com\/wp-content\/uploads\/2023\/12\/death-stranding-post-thumb.png\",\"width\":1080,\"height\":1080},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/game.intel.com\/stories\/intel-arc-graphics-vrr-hdr-hdmi\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/game.intel.com\/ar\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Talking VRR, HDR, and HDMI on Intel\u00ae Arc\u2122 Graphics\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/game.intel.com\/us\/#website\",\"url\":\"https:\/\/game.intel.com\/us\/\",\"name\":\"Intel Gaming Access\",\"description\":\"Made to Game. 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