英特尔® 弧形™ 图形
英特尔® Graphics Software
Intuitive and packed with features, allowing quick access to your favorite settings and an easy way to keep your visual experience up to date.
This all-in-one hub tailors Intel® Graphics experiences with seamless optimizations and the latest drivers for improving gameplay with performance monitoring and tuning.
英特尔® Xe Super Sampling (XeSS)
英特尔® Xe Super Sampling (XeSS) 使用機器學習透過從相鄰像素和運動補償的先前幀重建子像素細節來合成非常接近原生超高解析度渲染品質的影像。每個幀都以較低的分辨率渲染,然後智慧地升級到目標分辨率,從而以較低的 GPU 工作負載獲得更高解析度的視覺效果。這種重建是由經過訓練的神經網路執行的,可提供高效能和卓越的品質。
XeSS 透過人工智慧增強的升級,它可以將您的遊戲體驗帶入新時代,實現更高的效能和高影像保真度。享受由硬體加速和基於人工智慧的演算法支援的高效能的超高清視覺效果。設計時考慮了所有遊戲玩家,eSS 它已解鎖,可在廣泛使用的硬體上工作。
DirectX 12 Ultimate (DX12)
Microsoft’s DirectX 12 Ultimate is the industry standard for graphics and gaming. It enables a full suite of PC capabilities to enhance gaming experiences and serves as an API and platform for hardware-accelerated applications.
DirectX 12 Ultimate takes games to new heights of realism with the latest graphics technologies, including DirectX Raytracing, variable rate shading, mesh shading, and sampler feedback. A DirectX 12 Ultimate-capable graphics card means being equipped with the gold standard of gaming features: DXR, VRS, mesh shading, and sampler feedback. With full support for DirectX 12 Ultimate on all Intel® 弧形™ graphics, you’re ready to power the future of next-gen gaming.
光線追蹤
Ray tracing is a rendering technique that can produce incredibly realistic lighting effects. It’s an algorithm for tracing the path of light and then simulating how the light interacts with the virtual objects it ultimately hits in the computer-generated world.
Ray tracing enables exceptional realism across a wide range of game visuals. Ray tracing is today’s most physically accurate light simulation using true-to-life real-time calculations. With hardware-accelerated ray tracing capabilities built into every Xe XeHPG 的 GPU 中內建的硬體加速光線追蹤功能,您將獲得超逼真遊戲的最佳照明、陰影和反射。
可变速率遮光(VRS)
Variable rate shading is the ability to specify the pixel shader invocation rate separately from the render target resolution and rasterization rate. It’s an important member of a class of rendering techniques that seeks to deliver high-quality visuals by giving more control over where the shading rate can be reduced while maintaining the visual fidelity of a scene.
AV1
英特尔® 弧形™ GPUs are the world’s first GPUs with hardware-accelerated encoding for AV1, the next-gen and royalty-free video codec. With the largest online video platforms adopting AV1 as the future of video, be ready to create, stream, share, and consume high-quality AV1 content, up to 8K resolution, with new levels of performance and efficiency.
AV1 allows for fast hardware encoding with Intel® 弧形™ Graphics 從而解鎖更有效率的遊戲串流,從而獲得更流暢的體驗。
直接存储
DirectStorage 這是一個 API,允許遊戲開發人員充分發揮高速 NVME 驅動器加載資產的潛力。
它使高速 NVME 驅動器能夠快速載入遊戲檔案和資產,以提高遊戲效能。重新定義了我們如何看待資產流,並為下一代遊戲開闢了一個令人興奮的進步中的新世界。
通知与免责声明
Performance varies by use, configuration, and other factors. Learn more at www.Intel.com/PerformanceIndex.
Performance results are based on testing as of dates shown in configurations and may not reflect all publicly available updates. No product or component can be absolutely secure.
Your costs and results may vary.
Intel technologies may require enabled hardware, software, or service activation.
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