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Intel® Arc™ Graphics – Game On Driver – Armored Core VI Fires of Rubicon

インテルゲーミング |

インテル® Game On ドライバーは、最適化された発売日パッチと新しいゲームのリリースに合わせたパフォーマンスアップデートにより、インテル® グラフィックスでプレイするゲーマーに最高のエクスペリエンスを提供します。

If you’ve got a hankering for tinkering and appetite for a mecha fight, you’re ready for Armored Core VI Fires of Rubicon. Intel Arc graphics are too; today’s Game On driver fully powers up your GPU for explosive metal mashing.

Armored Core VI Fires of Rubicon

Lifelong computer gamers might have missed the series which put FromSoftware on the map: Armored Core is finally coming to PC via Steam. Experience fast-paced battles, thrilling boss fights and more in-depth customization than you can shake a spanner at.

With ACVI, the devs aim to create a new mecha action game by combining the fundamental fun of the AC series, in which players engage in combat with their unique, self-designed mech assembly freely from various parts, with the knowledge and experience gained through their recent endeavors in developing action games.

Elements of recent FromSoftware action game titles, such as the three-dimensional map design, the tactile feel of the action, the tactics of battle, and the sense of accomplishment that comes after overcoming difficulties through observation and learning, are incorporated into Armored Core VI Fires. All of this is achieved without compromising the core DNA of the game.

Dozens of individual missions put the single player campaign in overdrive with detailed levels, each layered to give your mecha ample space to explore, exterminate, and exfiltrate. All the fun of swapping parts naturally comes standard. Leg parts, which control movement, change the basic behavior of the AC. For example, a tank type can perform a drift turn, and a tetrapod type can hover and stay in the air. The devs also ensured that the variations in weapon behavior were addressed, such as how the weapon fires, how it catches recoil, and how bullets behave.

We PC gamers get customization. On top of the plethora of parts you can change on your AC, the PC version of Armored Core VI Fires of Rubicon is kitted out with substantial graphics options. Got a mech you love the look of? Your garage features ray tracing for the most lustrous views of your sleeping giant. Out on mission, missiles wait for no one, so you’ll want to turn the FPS cap option up to 120 frames per second. That makes my high refresh rate monitor happy and it’s a welcome first for FromSoftware games. With the Intel Arc A750 fighting by your side, Armored Core VI Fires of Rubicon runs at a combat-ready 92 FPS at 1080p Max settings.

You’re already carefully picking parts for your mecha. Are you taking the same care when it comes to PC components? The Intel Arc A750 and 13th Gen Intel Core CPUs are a formidable pair, doling out great framerates while you dish out damage in games like Armored Core VI Fires of Rubicon. That power is balanced with affordable prices, especially if you’re shopping our Balanced Build combos available worldwide.

Now let’s go unload some metal munitions!

通知および免責事項

* Performance varies by use, configuration and other factors. Learn more on the パフォーマンス・インデックス・サイト.

パフォーマンス結果は、コンフィギュレーションに記載されている日付時点でのテストに基づくものであり、一般に公開されているすべてのアップデートが反映されているわけではありません。構成の詳細については、バックアップをご覧ください。絶対的に安全な製品やコンポーネントはありません。

あなたの費用と結果は異なるかもしれない。

インテルのテクノロジーには、ハードウェア、ソフトウェア、またはサービスのアクティベーションが必要な場合があります。

©Bandai Namco Entertainment Inc. / ©1997-2023 FromSoftware, Inc. All rights reserved.

© Intel Corporation. Intel、Intel ロゴ、Arc、およびその他の Intel マークは、Intel Corporation またはその子会社の商標です。

*その他の名称やブランドは、他者の所有物であると主張される場合があります。

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