{"version":"1.0","provider_name":"Intel Gaming Access","provider_url":"https:\/\/game.intel.com\/sa","author_name":"Intel Gaming","author_url":"https:\/\/game.intel.com\/sa\/stories\/author\/intel-gaming-team\/","title":"Launching a New Team to the Skies: Everwind | Intel Gaming Access","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"xC1wumF8pO\"><a href=\"https:\/\/game.intel.com\/sa\/stories\/launching-a-new-team-to-the-skies-everwind\/\">Launching a New Team to the Skies: Everwind<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/game.intel.com\/sa\/stories\/launching-a-new-team-to-the-skies-everwind\/embed\/#?secret=xC1wumF8pO\" width=\"600\" height=\"338\" title=\"&#8220;Launching a New Team to the Skies: Everwind&#8221; &#8212; Intel Gaming Access\" data-secret=\"xC1wumF8pO\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/game.intel.com\/wp-includes\/js\/wp-embed.min.js\n<\/script>","thumbnail_url":"https:\/\/game.intel.com\/wp-content\/uploads\/2025\/12\/everwind-newsletter-01-1920x1080-1.jpg","thumbnail_width":1920,"thumbnail_height":1080,"description":"There\u2019s a new kind of sandbox survival RPG on the horizon. We can\u2019t wait for it to take off\u2014and we\u2019re not the only ones.\u00a0\u00a0 Everwind is all up in the air\u2014literally. The entire game world is in flight. Developed by Enjoy Studio in Poland, and published by Prague-based studio Bohemia Interactive, Everwind was one of [&hellip;]"}