英特尔 XeSS 1.3 加速进入下一代人工智能升级时代

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英特尔 Xe Super Sampling is getting an update with new presets and scaling factors for more FPS, and an updated model for better detail with less ghosting. What’s not to love?

英特尔 XeSS is growing alongside Intel Arc GPUs in a labor of love to restore balance to the graphics market. Intel XeSS adds AI-powered upscaling to over 100 supported titles so you can game with better image quality without sacrificing FPS.

XeSS 1.3 by the numbers

Speaking of FPS values, what we’re most excited to share about Intel XeSS 1.3 are the expected performance increases, so let’s dig in. Before showing you performance data, we have to make clear none of the games below include XeSS 1.3. For these Intel-only tests of the upcoming version of our AI upscaler, Intel engineering labs used a modified build of XeSS and popular games to validate improvements. This gives us an idea of how XeSS 1.3 may be able to improve performance further with future enabled games.

We’ve compared the previous version of XeSS against our all new XeSS 1.3 across seven different popular games, and tested on both an Intel Arc A750 powered desktop and a laptop powered by the Intel Core Ultra 7 155H processor with built-in Intel Arc GPU. These modern game titles pack in some of the most impressive visuals ever, which means achieving high framerates is no easy feat. Running the previous XeSS 1.1 or 1.2 versions on in these games already makes them smooth and playable — even with ray tracing on. But we can go even faster and smoother with XeSS 1.3!

Let’s start with the Intel Arc A750 system, tested at 1440p High with ray tracing effects where supported.

Across the board we see an average 10% expected increase in FPS from a previous version of XeSS to XeSS 1.3 on the Intel Arc A750, with some cases like Diablo IV* jumping a massive 28% in performance.

On the available built-in Arc GPU of the Intel Core Ultra processor, we tested the same seven games at 1080p Medium:

Playing cinematic games on-the-go can be a challenge, but not with XeSS enabled. The newest version of our AI upscaler is expected to provide 8% more FPS on average and to help the built-in Arc GPU double framerates in The Witcher 3* over native rendering.

What’s happening under the hood

The key improvements with XeSS 1.3 are our updated AI models. Through model optimizations, additional training, and in particular on difficult visual elements, the new XeSS version delivers more detailed reconstruction, better anti-aliasing, less ghosting, and more temporal stability. All great technical terms, but seeing the new model in action does more than words ever will:

It’s no secret that some fine details in games can be challenging for upscalers which can lead to distracting and annoying artifacts such as ghosting, flickering, and moiré. This scene from Like a Dragon: Ishin!* is a good illustration of the progress before and after training the model with more challenging content. The narrow lines of the bamboo curtain in the background completely break immersion when upscaled with the old XeSS model, as they intensely flicker instead of blending smoothly together. Now with improved training data set, stronger AI model muscles give better results for an immersive gaming experience. The ability to teach and improve our models is why we made the decision early on to make XeSS an AI-based upscaler!

More choices to play your way

In addition to improving temporal stability, XeSS 1.3 brings general quality improvements with greater detail reconstruction. For gamers, we made the decision to translate that in terms of more performance with updated quality presets and more choices. New image quality presets are now included with XeSS 1.3, which adds Ultra Performance, Ultra Quality Plus, and an all-new Native Anti-Aliasing setting.

PresetResolution scaling in
previous XeSS versions
Resolution scaling
in XeSS 1.3
Native Anti-AliasingN/A1.0x (Native resolution)
超高质量N/A1.3x
超高质量1.3x1.5x
质量1.5x1.7x
平衡1.7x2.0x
表现2.0x2.3x
超强性能N/A3.0x

The first step in the XeSS pipeline is rendering faster at a lower resolution, and each preset changes how much the image is scaled up. One new exception is the Native Anti-Aliasing preset, which feeds a native resolution render through the new XeSS model to deliver the highest level of details with intelligent anti-aliasing.

With even more choices than before, we tested Cyberpunk 2077’s* expected performance with the new XeSS 1.3 upscaling presets:

Ready for developers

The new XeSS 1.3 SDK is available today on GitHub and we’re working closely with game developers on both upgrades and new integrations of XeSS 1.3. We can’t wait to see these advances implemented in your favorite games to deliver an even better gaming experience. When XeSS is included in games, it gives gamers more quality and performant options than ever before, making jaw-dropping AI-powered visuals widely accessible.




通知和免责声明

Performance varies by use, configuration, and other factors. Learn more on the 性能指数网站.

性能结果基于截至配置中所示日期的测试,可能未反映所有公开可用的更新。配置详情请查看备份。任何产品或组件都不可能绝对安全。

Intel® Arc™ graphics only available on select MTL H-series processor-powered systems with dual-channel memory. OEM enablement required; check with OEM or retailer for system configuration details.

Results that are based on pre-production systems and components as well as results that have been estimated or simulated using an Intel Reference Platform (an internal example new system), internal Intel analysis or architecture simulation or modeling are provided to you for informational purposes only. Results may vary based on future changes to any systems, components, specifications or configurations.

您的成本和结果可能会有所不同。

英特尔技术可能需要启用硬件、软件或服务激活。

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*其他名称和品牌可能是他人的财产。

System configuration and workload