Author: Intel Gaming

Showing Off Intel® Arc™ Graphics at Intel Extreme Masters Cologne

What could make watching the pros duke it out at the Cathedral of Counter-Strike even better? Getting a live demo of Intel® Arc™ graphics in action too! Apart from every teams’ pro gamer moves and the clutch victory by FaZe Clan, our favorite part of the event was showing off some pre-production hardware running Counter-Strike: Global […]

Resizable BAR on Intel® Arc™ Graphics

What’s that oddly-named feature called “Resizable BAR” all about? Why does it matter? Don’t fear the ReBAR because TAP and Ryan have all the details in their latest video. In GPUs, ReBAR isn’t a metal stick for strengthening concrete – but it does strengthen your gaming experience. We’ve been transparent that Resizable BAR (Base Address […]

Intel® Arc™ A750 Graphics Benchmarked in Nearly 50 DX12 & Vulkan Games

Our friends at the Intel labs have been working hard playing a ton of games – yes, it’s work! – to validate the tireless efforts of our software and hardware engineers. Now teeming with test results, TAP and I are breaking down the latest Intel® Arc™ A750 Graphics Limited Edition performance across racing games like […]

Talking VRR, HDR, and HDMI on Intel® Arc™ Graphics

Welcome to another update on Intel® Arc™ graphics — this time it’s all about variable refresh rate, HDR, and information on supported HDMI standards on the whole family of Intel Arc GPUs. As a perk of the job, I’m playing Death Stranding: Director’s Cut to show off all these features, starting with variable refresh rate, or VRR, or Adaptive […]

Intel® Arc™ A750 Graphics Performance Preview

Today is an exciting day for everyone at Intel who’s part of the Arc Graphics journey! We’re ready to start sharing performance data and having discussions about our desktop discrete performance GPUs. First, some context. As we approach global product availability later this summer, I want us to share our story directly to our gaming […]

Intel Arc A380: First gameplay on PUBG and Monster Hunter Rise: Sunbreak

A Look at the First Arc Retail Card: PUBG and Monster Hunter Rise: Sunbreak on the Gunnir A380 Welcome to the new home for Intel Arc Graphics content! We’re adding tons of news and updates on everything Arc so add this site to your bookmarks to stay in the loop. A look at the first […]

How Hitman 3’s devs shrank the entire trilogy install size by over 80GB 

As most PC game installs get more and more bloated, Hitman 3 cut its file size in half.  Hitman 3 is going to be an enormous PC game—at least if you own Hitman 1 and 2, which Hitman 3 can import to bring the entire trilogy into a single package. That sounds like a recipe […]