Intel® Arc™ Q&A: How to think about Intel Arc graphics with DirectX 12, Vulkan, and older APIs? We’ve got answers!
You’ve been super vocal about Intel Arc questions, especially on why games on DirectX 12 and Vulkan are going to perform better than older games on our cards at launch. Ryan Shrout and TAP break down the difference between legacy APIs versus newer APIs – check out the video for their answers: We have shown off a […]